Ciri, furious with the Aen Elle Sage for meddling with her life, wants to wreck the place in revenge. Shortly afterwards Geralt and Ciri venture to Avallac’h’s lab. Encouraging her to go alone, however, makes a positive impact, producing a positive point to boot. Although deciding to go with her may seem to be ostensibly supportive, doing so causes Ciri’s confidence to take a hit and a negative point is added to the tally. The first has to do with Ciri’s journey to visit the Lodge of Sorceresses. There are three more critical decisions in the game’s third and final act. Obviously, this also counts as a positive point. However, simply skipping Emhyr entirely and proceeding straight to Velen counts towards what most fans consider to be the best possible ending in The Witcher 3: Ciri becoming a witcher. Although refusing the reward still causes her to go into diplomacy, it counts as a positive point, at least. Accepting it and accumulating enough positive points to keep Ciri alive will cause her to become Empress at the end of the game, and counts as a negative point. If you escort her to Nilfgaard, you’ll be offered a reward. Choosing to bring her to Emhyr actually has another weighted decision within it, too. Later on, you’ll have a choice to either bring Ciri to meet her father, Emhyr var Emreis, or go straight to Velen. This counts as a point towards Ciri’s good ending. However, telling Ciri you know what “might lift her spirits” sees Geralt playfully hurl a snowball at her, triggering the true battle of Kaer Morhen and providing Ciri with some momentary respite from her woes. Choosing the former option - “Tell Ciri she doesn't have to be good at everything” - fails to cheer her up and negatively influences her fate. Here you’ll have two options: bring her into the keep for a drink, or challenge her to a good, old-fashioned snowball fight. The first decision you’ll have to make is tied to cheering a disheartened Ciri up. The determinants for Ciri’s fate occur in Act II and Act III, and come into play shortly after the game provides you with a point-of-no-return prompt.
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